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Castle Wars 2019

November 21 - November 24

Agincourt!

11/21/2019 – 11/24/2019

Camp Benjamin Hawkins
2251 Boy Scout Rd
Byron, GA 31008

Click to enlarge!

PayPal registration

PayPal registration is open here until 11/11/2019! If registering for feast, be sure to note in the comments whether you want “above the salt” or “below the salt”.

Maps

Overall Site Map – Click to enlarge!

Camping Map – Click to enlarge!

Camp Site Who Size
Tuscarora Flying Monkeys
Utes Excelsior / Legio Ferrum
Winnebago Bloody Ridge
Blackfoot Parking
Choctaw Bona Dea
Eagles Nest Parking
Iroquois Parking
Shawnee Parking
1 Open Camping 90×30
2 Open Camping 60×60
3 Owl’s Nest 60×60
4 South Downs 90×90
5 Gal Kirrie / Howling Mountain 90×60
6 Crawhere 90×100
7 Forth Castle 90×60
8 Darkwood 60×60
9 Beau Fort 30×60
10 Company of St. Augustine 60×60
11 Company of St. Augustine 30×30
12 Open Camping 60×60
13 Cheshire 90×100
14 Flying Ducks 30×30
15 Mobility Challenged/ Medical Needs Camping 60×60
16 Hounds Bridge/Newcomers 60×50
17 Hounds Bridge/Newcomers 60×50
18 Brokenwood

Main Event Schedule

Note: this is the overall schedule; more detailed schedules for each discipline can be found later on this page.

Thursday, November 21st
5:00 pm Site & Troll Opens
12:00 am Troll Closes
Friday, November 22nd
7:30 am A&S Classes Begin
10:00 am Live Weapons Range Opens (Range 1)
11:00 am Equestrian Activities Begin
12:00 pm Troll Opens
Sundown Halfdan Memorial Night Shoot (Range 1)
6:00 pm Traveler’s Fare Service Begins (Hall)
12:00 am Troll Closes
Saturday, November 23rd
7:00 am Breakfast Service Begins (Hall)
7:30 am A&S Classes Begin
8:00 am Troll Opens
9:00 am Live Weapons Range Opens (Range 1)
9:30 am Armor Inspections
10:00 am IKAC Range Opens (Range 2)
Equestrian Activities Begin
Children’s Activities Begin
Meridian Order of the Blade Meeting (Field-side)
10:45 am Heavy & Rapier Combat Melees Begin
12:00 pm Fundraiser Lunch (Field-side)
Iron Bow Guild Meeting (Range 1)
2:00 pm Troll Closes
3:30 pm Order of the Bear Meeting (Field-side)
5:00 pm Court (at the pleasure of TRM)
6:30 pm Feast (Hall)
8:30 pm Revel (Hall)
Sunday, November 24th
11:00 am Site Closes

Feast!

$15 Above the Salt $8 Below the Salt
Table Course
  • Pork & Apple Sausage
  • Mustard
  • Basket of Assorted Breads
  • Sculpted Butter
  • Herbed Cheese
  • Salt
  • Pork & Apple Sausage
  • Mustard
  • Basket of Assorted Breads
  • Sculpted Butter
  • Herbed Cheese
  • Salt
Stew Course
  • Chyvrolee of Venison
  • Bourbelier of Wild
    (Crispy Wild Boar)

  • Haslet (Mock Entrails)
  • Champignons Le
    Menagier de Paris
    (Baked Mushrooms)

  • Mushroom Stew
  • Beef Stew
  • Mushroom Stew
Poultry Course
  • Poucins Farcies
    (Glazed Stuffed Gilded
    Cornish Game Hens)

  • Minces (Roasted
    Brussel Sprouts)

  • Courge (Squash)
  • Chickens in Hocchee
  • Gourds in Pottage
  • Wheat Berries
Fish Course
  • Salted Encrusted Fish
  • Eel Pastry
  • Greens
  • Le Viandier (Saffron and
    Custard Pear Pie)
  • White Fish Pie
  • Spiced Roasted Chickpeas
  • Apple Fritters

The full Feast Menu and Ingredients can be found here!

Equestrian Schedule

Friday
11:00 am Risk Management
1:00 pm Rider Authorizations & Warm-up
1:30 pm Period Riding Drills
2:30 pm Group Trail Ride
6:00 pm Roll of the Horse in Medieval Hunting
Saturday
10:00 am Risk Management / Rider Authorizations
11:00 am Medieval Hunt Challenge Course
1:00 pm Mounted Archery Cross-Country Course
2:30 pm Queen’s Lancer Competition (at the pleasure of HRM)
3:30 pm Group Trail Ride
4:30 pm Mounted Combat Tactics Round Table Discussion

Only the French had cavalry at the Battle of Agincourt and made poor use of it. We will still be doing French vs. English but in the context of the medieval hunt from which the modern-day fox hunt evolved. So, be ready to ride for glory and Kingdom!

Ground Crew is needed. Please contact our Equestrian Marshall, Lady Azenari Basandere (Jacquelyn Brown), if interested.  

Battle Scenarios and Schedule (Heavy AND Rapier)

Today we will pitch the French versus the English in multiple battles. All participants heavy and light will divide into two mercenary bands (red and blue armbands) that aided the French and English in their battles. The side that completes the scenarios in the least cumulative team will be declared the winning side and receive the larger payment chest at the end of the battles.

Note: Before each battle a head count will determine if we need to even up sides.

Saturday
9:30-10:30 Gathering the mercenary bands!
Armor inspection and authorizations.

Note: all archery will be on the English side so archers be sure and grab both color armbands.

10:45-11:45 Battle #1 French Charge!
Open field with restrictions

One team will be allied with the French and one with the English. The English will set-up their forces first with all combat archery and populace archery (cut tennis balls) on their side. Populace archery will be on one side and light fighters will be on the other. English side rapier fighters will also carry tennis ball ammo that they can hurl into the heavy battle.

Note: tennis ball ammo are considered only lethal to the face and chest by an unimpeded hit to face or chest. No ricochets. At this time, only heavy fighters are to be struck with the tennis ball ammo (that could change)

The French will then advance to their position (or receive a +10 minute penalty) and attempt to get the English flag. If they succeed in getting the flag, their side will receive a -10 minute time bonus to their side. However, there will be a hold called when the field “muddies”, all peers on the French side must fight from their knees at this time. English side is timed for how long it takes to wipe out the French side. Teams will then switch sides and run it again.

12-1 Battle #2 Reinforcements!
Bridge battles

Rapier fighters from both teams fight to scout the bridge. Whichever color rapier team is successful gets the archery for their heavy compatriots in the following battle. The winning side also gets to set-up first. There will be populace archery here as well. In the following battle, the winning side gets a 5 minute deduction from their cumulative time.

1-2 Break/Lunch/Field Court/Pick-ups
Set up for the Castle Battles.
2-3 Battle #3 Castle Battles
French castle resurrection battles

Losing side of the bridge battles gets to defend the castle first. Light fighters will be attacking/defending the supply train to the side. Attackers have unlimited resurrections as long as their supply train is not being attacked. Defenders have one resurrection. If the supply train is under attack, attacker resurrections are held till the brigands are cleared away. After the brigands are dealt with, light fighters are encouraged to help their heavy compatriots by hurling missiles ( tennis balls) at the defenders. Combat Archery will be on the attackers side in both battles. Battle ends when defenders flag has been taken from within the keep. Switch sides and run it again.

3-3:30 Battle #4 Kitty Battle
Unlimited timed resurrection battle

Sir Erik and Lord Lothinn will be the Captain Kitties of each side. This battle will have unlimited resurrections except for the two captains. The two captains (in appropriate kitty gear) will have nine resurrections. They can be resurrected at any time by being petted and saying “Nice kitty”. Friend or foe may resurrect them, however, if it’s a foe, the kitty must be allowed to regain their feet and their guard before attempting to strike said kitty.

At the end of 20 minutes, all resurrections except the kitties goes away. When the first kitty runs out of lives, their side loses. Winning side gets a 3 minute deduction from their teams time.

The winning mercenary band will be the one with the lowest accumulated time from all the battles.

Live Weapons Schedule

Friday
9-10 am Inspections
10 am-Sundown Ironbow
Sundown Halfdan Memorial & Night Shoot
Saturday
9-10 am Inspections, Warm-ups
10-11 am Royal Huntsman Tourney (both archery & thrown)
11 am-1 pm Royal Rounds, Novelty
1-3 pm Queen’s Yeoman Tourney
3-4 pm Royal Rounds, Novelty
4 pm Range Closes for Court

TWIC and Weapons Master qualifications available while range is open.

Class Schedule

Fri The Fighting Field
7:30-9 Internal Alchemy: Taoist Chi Gong Ji Bú Feiyan
Simple exercises for health and martial training. Will go over the basic philosophy of how the exercises work. Practice 8 Pieces of Silk, Healing Sounds, and others if there is time. Open all levels of fitness as they can be done standing or seated.
Fri The Main Hall
1-2 PM More than Brown and Beige: Coptic Colors! Countess Gwenhwyfar Mwynn

Are bright colors in textiles used in period? Thankfully, yes! Come see for yourself the brightly colored Coptic weavings for tunics. Museum textiles tend to look brown and beige because they are OLD and the colors often degrade- but there is a world beyond brown and beige! We have a fair number of colorful, preserved tunics that show how wonderfully free you can be with color in your own garb.
2-3 PM Arms and Armour of Agincourt Baron Mark de Wytteney

A look at the arms and armour worn and used by both sides at Agincourt, and some of the myths and misconceptions surrounding them. Were longbows only fired in arcs? Were the French knights wearing armour so heavy they drowned in the mud? Come find out!
3-4 PM STRUM-DERDOME! Guitar vs Lute Lord Nikon Dawidowicz

A comparison and contrasting of the standard modern guitar and the medieval lute. History, construction, methods of playing, and more!
Sat The Fighting Field
7:30-9 Internal Alchemy: Taoist Chi Gong Ji Bú Feiyan

Simple exercises for health and martial training. Will go over the basic philosophy of how the exercises work. Practice 8 Pieces of Silk, Healing Sounds, and others if there is time. Open all levels of fitness as they can be done standing or seated.
Sat The Main Hall
1:30-3 PM How to Mira the Modern Way THL Emelina le Norreys

Participants will make a small illumination in the style of Mira Calligraphiae Monumenta using contemporary materials. (late period, highly rendered, trompe l’oeil)
3-4 PM How to Enter A&S Faires THL Inan bint Sufian

We’ll discuss research, sources, documentation, tips for presentation, types of faires, and what to expect during the judging process.
Fri Newcomer’s Camp
1:30pm A Newcomer’s Intro to Rapier
2pm Garb for Newcomers: How to Look More Authentic
3pm Largesse and Regalia
4pm Survey of Fashion in the SCA
5pm Intro to Fighting
Sat Newcomer’s Camp
10am How to Make a Two Seam Tunic
11am Intro to Persona
11am Shield Construction and Painting
12pm Templar Tours (Take a tour around the site with your very own templar!)
1pm All About Agincourt
1pm Protocol and Precedence Note: held at Newcomers Haven Pavilion
2pm Introduction to Period Brewing
2pm Metal Embossing

Youth Combat Schedule

Saturday
9:00 am​ Armor Inspections
10:00 am​ Morning Tournament & Bear Pit
11:00 am​ Youth Combat Sword Building Class
12:00 pm​ Lunch
1:30 pm​ Afternoon Melee & Zombie Fights
3:30 pm​ Youth Combat Activities Close

Merchants!

The following merchants will be at Castle Wars!

BUY ALL THE THINGS!

  • Alworthy’s Forge, Esq.
  • Amberwood Fine and Curious Wares
  • An All Spiritual Place
  • Bread Head (food merchant)
  • Blackmore Woodworks
  • Chain Reactions Archery
  • Claybaby Pottery
  • Coffee Corner fundraiser sponsored by The Meridian Order of the Rose. 🌹
  • David the Scot
  • Firehorse Pottery
  • Francis Forgeries
  • Green Mountain Leathercraft
  • Grovewood Spices /Noble Jewels
  • Gryphon’s Moon
  • Jadi’s Silk Road
  • Just Plain Plunder
  • Known World Enterprises
  • Newcomers Haven
  • Racaire’s Workshop
  • Stormbringers Treasure
  • The Excelsior SCA Yard Sale
  • The Ironhawk Forge
  • The Wooden Ladle (food merchant)
  • Timeless Manufacturing w/ Fire Giants Forge
  • Two Baronesses
  • Wetterworks leather
  • Zettlemoyer

On-site Facilities

There are several showers with flush toilets throughout the site.
 
Brand new toilet facilities have been built close to the main activities.
 
There will be porta-potties on site. Additionally, there are pit-latrines located at some campsites.


There are limited climate-controlled cabins which are reserved for Royals.


The Dining Hall is partially climate-controlled with a screen and plexiglass on each window. It also has a very large swamp cooler.
 
There is a full kitchen with lots of amenities. Anyone wanting to use the kitchen must first contact the autocrat(s) or the Safe-Serve Certified Officer. 


If you have medical devices that need to be charged or medicine that needs to be kept refrigerated, please contact the autocrat(s).

Site Rules

  1. Participants must make an effort at clothing from pre-1600.
  2. The speed limit on site is 5 MPH on all roads.
  3. Wear your site token! These will be issued at Troll.
  4. No illegal substances.
  5. The site is DISCREETLY WET. Any alcoholic drink should be poured into and consumed from a mug, tankard, goblet or similar device. Consuming alcohol from a can or bottle that denotes a brand, label or type of alcohol is not permitted. Please make sure to take your empties with you offsite. We encourage you to turn your GPS location off on your cellular devices in order for the site to not be tagged in any social media postings. The legal drinking age in Georgia is 21. Please observe the Law! Anyone giving alcohol to a minor will be expelled from site. Checking ID is encouraged.
  6. The use of fire or flame within the camp property will be restricted to the established fire rings located in each campsite or within a raised fire pit made of sufficient material (steel, aluminum, stone). All fires are always to be properly supervised with proper extinguishing materials (sand, water, fire extinguisher) close at hand. All fires must completely be extinguished before being left unattended. A fire with smoldering coals or active embers has not been properly extinguished.
  7. Smoking is allowed on site, but please dispose of your butts safely.
  8. No firearms (including cannons) or fireworks.
  9. Leashed pets are welcome, but no exotic animals. You must bring a current Rabies certificate (the certificate, not the tag) to enter site with a pet. Owners of dangerous or aggressive animals will be asked to remove the animal from site. (Note: For information regarding horses, please see our equestrian information.)
  10. Swimming in the pond is NOT allowed or recommended.
  11. Day shades are welcome around the fields other than in the areas marked for marshals’, fighter support, and the Royal pavilion.
  12. Please vacate the site by 12 PM, and don’t forget all of your vehicles!  Take all trash to the dumpster located near the Dining Hall/Kitchen. Do not leave paper towels, gum, old phones, unpaid bills, junk mail, your ex’s garb, hopes, dreams, or goldfish in your campsite or the porta-potty.
  13. Please contact the nearest member of event staff should you see any dangerous behavior, safety hazards, or other concerns. We wish to provide an enjoyable Castle War for all.

Fire Safety

All fire must be contained in the establish fire rings on-site or in a raised fire-pit, per our agreement with the land owner.
 

Rule 1:  All camps must have required fire safety equipment.

  • One extinguisher for every five liquid-fuel, flame-powered device in camp.
  • Two fire buckets with water or sand for every fire pit.
  • Fire blankets are encouraged.
 

Rule 2:  All fire and flame sources must be attended.

  • One adult capable of extinguishing the fire must attend the fire at all times.

Rule 3:  All fuels for flame-powered devices must be handled and used according to their manufactured safety requirements.



Rule 4:  All flame-powered devices and fires must meet the following safety requirements.

  • Fire pits smaller than 2 ft across placed no closer than 10 ft to any structure.  (Small or cook fire rule)
  • Braziers larger than 2 ft across placed no closer than 20 ft to any structure.  (Bonfire rule)
  • Elevated, flame-powered light sources must be stable and located a distance equal to their height plus one foot from any structure or flammable ground cover.

The Constable and Autocrat retain the power to revoke fire privileges where necessary.

Remember – Stop! Drop! Roll!

Regarding Children

Unaccompanied Minors

  • An unaccompanied minor is defined as any individual under the age of 17 attending the event in the company of a non-parent or non-legal guardian.
  • The Adult-in-Charge of a Minor Form and Notarized Medical Authorization for Minors waivers must be completed ahead of the event by the minor individual’s parent and/or legal guardian. The Medical Authorization Form does not have to be notarized.
  • The designated adult of an unaccompanied minor(s) must present two (2) sets of properly executed Society waivers at the registration table before the minor(s) enters the event.
  • Each waiver includes instructions for completion; failure to follow the instructions may result in a denial of admittance to the event.
  • The branch must retain one set of the waivers; the second set is retained by the Designated Adult.
  • Waiver forms are on the Society or the Kingdom websites.

Accompanied Minors

  • A parent or legal guardian must sign the Minor Waiver at Troll. Family Roster Waivers will also be available.

In accordance with Meridian Law, children under the age of five (5) must be accompanied by an adult at all times, and children under the age of twelve (12) must be in sight or sound range of a parent or other designated adult or teen. In other words, kids must be attended everywhere on site, including during scheduled children’s activities. Disregard for this rule will result in expulsion from the site.



Please pay serious attention to this law; we do take it seriously and will enforce it. Ignorance of the rules is no excuse. Signs will be posted, and a curfew will also be in effect.



Please remember, while there are children’s activities planned these activities are NOT a babysitting service. Be considerate of those who give their time to work with your children and consider giving an hour of assistance if you are able.

Event Staff

Event stewards:
Her Excellency THL Isabetta de San Marco
Depthxofxdreams AT gmail DOT com
678-776-0489
No calls after 8pm

Lady Angharat merch Morcant
Angharat DOT merch DOT Morcant AT gmail DOT com
678-822-6271
No calls after 9 PM; text preferred.

Reservations: Lady Bú Feiyan
Troll: Lord Jurgen Vielfrass & Lady Lucette Gerard
Feast Steward: Countess Thorkatla Herjolfsdottir
Heavy Marshal: Duke Bryce MacLaren
Rapier Marshal: Captain Brendan de Hay
Live Weapons Marshal: Lord Connor O’Dell
Land Agent: THL Lucien d’Artois
Deputy Land Agent: Mistress Genevieve la Barquarresse
Merchant Coordinator: Lady Heather ingean Ui Briain
Deputy Merchant Coordinator: Lady Raven Helmsplitter
Royal Liaison: THL Juliane de Vivonne
Field Steward: Lord Drogo inn Keiliselgr
A&S Coordinator: Lady Alisandre Isabeau de la Chapelle
Event Minister of Children: Lady Myndee of South Downs

Special thanks to Lady Agnes Halydaye for the lovely event flier.

Links

More info to come!

Details

Start:
November 21
End:
November 24
Website:
https://www.facebook.com/events/468529867034075/

Organizer

Barony of South Downs
Website:
http://atlantasca.org

Venue

Camp Benjamin Hawkins
2251 Boy Scout Rd
Byron, GA 31008 United States
+ Google Map
Website:
http://www.centralgeorgiacouncil.org/camp/directions-to-camp-benjamin-hawkins/

Medieval Recreation in Atlanta, GA